#ifndef GOAL_TYPES_H
#define GOAL_TYPES_H

enum 
{
	goal_obey,
	goal_move_in_group,
	goal_follow_character,
	goal_arrive_at_destination,
	goal_lead_group,
	goal_follow_offset_path,
	goal_take_path_to_location,
	goal_construct_building
};

#endif